Rapid Prototyping

For some spring break inspiration…

http://www.uxmag.com/articles/how-to-prototype-and-influence-people

  1. Your first try will be wrong. Budget and design for it.
  2. Aim to finish a usable artifact in a day. This helps you focus and scope.
  3. You are making a touchable sketch. Do not fill in all the lines.
  4. You are iterating your solution as well as your understanding of the problem.
  5. Treat your code as throw-away, but be ready to refactor.
  6. Borrow liberally
  7. Tell a story with your prototype. It isn’t just a set of features.
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Categories: Reflective Posts

Author:ktedmonds

I work as a digital media producer, am pursuing a masters in Media Studies at The New School, ride bicycles and mopeds, listen to lots of music, and maintain an unreasonably large book collection for the size of my Brooklyn apartment. Right now I'm developing research on teams of experts who come together to solve problems and create things. I'm interested in games, integrating multimedia in to unexpected aspects of life, and learning to do as many new things as possible.

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